I have been guiding Nikki through Miraland since December 2024, and I still remember the first Flutter Storm banner like a well-worn melody. When the Version 1.0 five-star outfit returned as a rerun, I assumed the rhythm would continue. Instead, I watched my saved pity vanish behind the banner switch like a lantern swallowed by sea fog. For many of us, that was not just a mechanical surprise; it felt personal. I had spent weeks saving Diamonds, reading banner schedules, and counting pulls like a merchant counting coins. The returning banner should have honored those counts, but the fine print said otherwise.

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The sting was sharper because the game had already burned through its early goodwill. Version 1.5 arrived like a storm that snapped the strings on a beloved instrument: technical issues, sudden rewrites, and monetization choices that made even longtime stylists flinch. Refunds and purchase boycotts spread through the community, and many players stopped pulling entirely. Version 1.6 felt like a careful bandage, stable and low-stakes, but I kept my Diamond purse closed until the deeper wounds were addressed. The mood in Miraland felt fragile, as if everyone was holding their breath behind a glass wall.

When Flutter Storm returned, the banner rules became the new fault line. Infold had previously suggested pity would carry over into a rerun of the same banner. In practice, the system is more like a tide pool: the same water returns, but it does not bring back every shell you left behind. Here is what actually carries over:

  • ❌ Pity does not carry over across reruns of Limited Banners.

  • ❌ Ocean's Blessing resets with every banner change.

  • ✅ Outfit Completion carries over across Limited Banners.

  • ✅ Deep Echoes carry over across Limited Banners.

Ocean's Blessing empties each time, so players are advised to keep at least 100 pulls ready. Still, because Outfit Completion and Deep Echoes carry over, the lost pity should never exceed 19 pulls. That small mercy is real, but it feels like being handed a safety net with loose knots. The gacha odds themselves are already unforgiving, so any lost progress stings twice as hard. Note that Ocean's Blessing is separate from the standard pity counter. It acts as a selected item guarantee that resets when the banner rotates. Deep Echoes, on the other hand, tracks cumulative pulls across banners, while Outfit Completion remembers which pieces you have already unlocked. This is why the loss is capped at 19 pulls, but it is also why the language Infold used felt misleading to players who expected the main pity itself to follow them.

Carryover Feature Status
Pity across rerun banners ❌ Resets
Ocean's Blessing ❌ Resets
Outfit Completion ✅ Carries over
Deep Echoes ✅ Carries over

I remember a friend who had stopped playing during Version 1.5. When she returned for Flutter Storm, she assumed the pity from her old pulls would still be there. Instead, she found herself like an astronomer whose telescope had been returned without the lens. That is the crux: a rerun should feel like a second chance, not a penalty for returning.

The frustration is not just about odds. Unofficial data from the latest banner shows a dramatic drop in pulls, likely from the boycott and plain fatigue with fairy-tale gowns. I have watched the community treat each new banner like a candle that might go out if the wind shifts. The DIY Workshop in Version 1.5 was already a warning flare; if the upcoming housing system repeats those monetization mistakes, Infold could turn a soft landing into a long fall.

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Now, in 2026, I still love Infinity Nikki deeply, but my enthusiasm now travels with a map and a second compass. The winning formula is still there under all the friction, waiting like a hidden Wish Star behind clouds. I just hope Infold remembers that player trust is not a switch to be toggled; it is a garden that needs more than one season to grow. Infold has not fully rebuilt that trust, and every banner decision is now examined like a seam in a familiar coat. I still log in for daily wishes, but I no longer pull without reading the patch notes three times. The difference between a loyal player and a cautious player is only one bad surprise.